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Rooms have 'roles’ and stats based on what is inside them.
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Ascetic: Unhappy if room is too impressive.Jealous: Unhappy if anyone has a noticeably better room.Greedy: Unhappy without sufficiently impressive room.Mood of the people residing in them, resulting in thoughts like.Medical treatment quality (from cleanliness).Impressiveness (an aggregate of other stats).Room roles, which also can be inspected with the same tool, may be affected by all, some or none of the room stats. Room stats can be inspected with the Room inspection tool. Room stats are automatically calculated values of a room that passively affects thoughts about and events in the room. 2.1.4 Diminishing returns from room stats.
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